For Android · Early access on Google Play
Cell Fusion
Match, fuse, and fight the Apex. A candy-bright cellular match-3 where two cells can become one, one can become two, and every combo is a punch thrown at the boss above the board.
Free to download and to finish. Purchases are optional; ads are the rewarded kind you choose, plus a short one between levels that the No Ads purchase removes. Android 7.0 and up, 64-bit phones.
How it plays
Match. Fuse. Fight.
Match to fill the order
Every level asks for a count of each colour. Line up three or more cells and they pop, cascade, and count.
Fuse two cells into one
Fill the mutation bar, then tap two neighbours of different colours: they merge into a twin-colour mutant that matches with either. Fusion is the move no other match-3 has.
Split it back with mitosis
Tap a mutant to divide it again and the charge comes back, so a fusion is never wasted.
Fight the Apex
A boss rises over every tenth board and ambushes you in between. It announces each cast: deal enough damage before the bar fills and it never happens. Let it through and your board fills with biofilm, toxin bloom, ice and spore nests.
Power cells and nine combos
Match four for a stripe, an L or T of five for a wrap, five in a line for the Apex Bomb. Swap two together for a cross, a nova, a prism, a twin lance and more.
Grow in the Mutation Lab
Level up each colour’s power, crit and charge, discover fusion pairs and their abilities, and replay every combo you have performed in the Codex.
Screens
From the phone






The world
Five zones, then it laps
Twenty levels a zone, an Apex every tenth, and each zone plays by its own rule. After Cell Core the world laps around with new ones: a flowing blood vessel, upwelling currents, drifting rows and blackouts.
- Bloodstreamtoxin bloom creeps on every move
- Immune Meadowthe biofilm runs a layer thicker
- Nutrient Flatsbroken plaque leaves you a power cell
- Mutation Cavecrystal plaque, and a hunter that eats power cells
- Cell Corethe Apex freezes cells on its turn
Fair by design
What free means here
- Free to play. Levels are infinite and seeded; a good player always gets through without paying.
- No account needed. Sign in with Google Play Games only if you want your save in the cloud.
- Ads are offers you choose: watch one for energy, coins, a continue, or a doubled reward. The No Ads purchase removes the ones you did not ask for.
- The Daily Spin shows its odds on the wheel before you spin: 5% epic, 20% rare, 75% common, with bad-luck protection that is printed too.
- Every hard moment has a free path next to the paid one.
Privacy
Your data, in one page
Progress is saved on your phone, and in your Google account only if you sign in. Ads come from Google AdMob with Google's consent form where the law asks for one. Purchases go through Google Play; we never see your card.